League of Legends is a MOBA or a Multiplayer Online Battle Arena game released in 2009 by Riot Games. Like Dota 2, LoL owes its existence to DotA or Defense of the Ancients, a mod for Warcraft III: The Frozen Throne, as Marc Merrill and Brandon Beck, co-founders of Riot Games, got into playing the mod and thought about making a game that was like the mod. This was before Valve would hire IceFrog, the lead designer of DotA: Allstars, to direct a sequel named Dota 2.
Because LoL is a DotA-like game, there are several similarities between LoL and Dota 2. The typical LoL match consists of two teams of five players competing against each other at either side of the map known as Summoner’s Rift. Each player will choose one out of over 140 champions and start off in a spawning pool that contains their nexus. Players can collect gold and experience from fighting minions and enemy champions, but the main objective is to destroy the enemy team’s nexus.
The only differences between DotA and its sequel Dota 2 and League of Legends are on several terminologies, the multitude of playable characters, the in-game stats of the characters, and the art style.
Both teams will have five champions each and will frequently clash to earn gold for in-game items that can help them win the game. LoL betting will focus on the number of kills and which team will ultimately win, but bettors should also consider checking the teams’ economy per match since these can affect how a match will go.