Bomb Defusal (de)
In bomb defusal maps, terrorists are tasked to plant a bomb at one of two locations and ensure it explodes. Alternatively, they can eliminate the counter-terrorists before or after planting the bomb.
Counter-terrorists are tasked to eliminate the terrorists before they can plant the bomb or to defuse it if it gets planted.
Hostage Rescue (cs)
In hostage rescue maps, counter-terrorists are tasked to either eliminate all the terrorists or rescue at least half the hostages in the map.
The terrorists are tasked to keep the counter-terrorists from rescuing the hostages until the time runs out or eliminating the counter-terrorists before enough hostages are rescued.
Arsenal: Arms Race (ar)
Players cannot purchase any weapon in an arms race map and must score a kill with the Gold Knife. The players will spawn with a weapon according to their current level and receive a new one after two kills. The final weapon is the Gold Knife that players must use to score a kill and end the match.
Until one team scores the first Gold Knife kill, players will continue to respawn with their assigned weapon.
Arsenal: Demolition (ar)
Demolition maps are similar to bomb defusal maps. The exception is that there is only a single bombsite and that players can only acquire weapons the same way in the arms race scenario.
The players are all assigned a weapon on their current level, plus a knife. Counter-terrorists are also given a defusal kit, while the terrorists will have one player given the C4. Any players who scored a kill will receive a new weapon in the next round.
Assassination (as)
Assassination maps task counter-terrorist to escort a VIP to the extraction zone safely. The terrorists are tasked to assassinate the VIP. Either team can also win by eliminating the opposing team.
Danger Zone (dz)
In danger zone maps, players must survive from the danger zone.